Well its not really a legitimate question to start with. Scale ratios are relative to printed documents not computer screens. What you need for these images to be used with any accuracy is to know the dimension of each pixel then scale the image according to whatever your overlaying it with. So back 15-20 year ago someone took WGS-84 as base data. (note in a previous post someone used a value of 40,075,160 I've seen this in Wikipedia a few places and it's incorrect. They then took that and divided it by a full 32 bit integer. This is a logical choice as it yields global accuracy to about one centimeter which is plenty for aerial imagery. 32 bit integers are also efficient to store and process. Why this is level 24 was chosen I don't know however as someone else here worked out 0 gets you down to one 256 pixel tile for the earth. Now for an example of how to use the above data.
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